module Base
{
    item aty_revolversfx1
    {
        Type	=	Normal,
        DisplayName	=	revolversfx,
        Icon	=	RifleAmmo308loose,
        WorldStaticModel = aty_revolversfx1,
    }
	model aty_revolversfx1
	{
		mesh = aty_firearm_ammo,
	    texture = aty_revolversfx1,
	}
	
	item aty_Shotguna1
    {
        Type	=	Normal,
        DisplayName	=	Grenade1,
        Icon	=	RifleAmmo308loose,
        WorldStaticModel = aty_Shotguna1,
    }
	model aty_Shotguna1
	{
		mesh = ShotGunammo1,
	    texture = Shotguna1,
	}
}
